Maharashtra Patwari / Lekhpal /Quantitative Aptitude

Time-speed-distance

Speed & Geometry · free study notes

Time–Speed–Distance (TSD) – Advanced Study Notes

(MIT‑Level, First Principles & Edge‑Case Analysis)


1. Foundations: Kinematics in One Dimension

Symbol Meaning Units
(x(t)) Position of a particle at time (t) meters (m)
(v(t) = \dot{x}(t)) Instantaneous velocity m s(^{-1})
(a(t) = \ddot{x}(t)) Instantaneous acceleration m s(^{-2})
(t) Time seconds (s)
(d) Displacement m
(s) Distance travelled (arc length) m
(u) Initial speed m s(^{-1})
(v) Final speed m s(^{-1})

The basic time–speed–distance relation is a special case of the kinematic equations:

  1. ( v = u + a t )
  2. ( d = ut + \frac12 a t^2 )
  3. ( v^2 = u^2 + 2 a d )

These follow directly from integrating the definitions of velocity and acceleration.

1.1 Derivation from Calculus

Starting from (v = \dot{x}):

[ x(t) = \int_0^t v(\tau), d\tau + x(0) ]

If (v(t) = u + a t) (constant acceleration), then

[ x(t) = x(0) + \int_0^t (u + a \tau), d\tau = x(0) + ut + \frac12 a t^2 . ]

Subtracting (x(0)) gives the displacement formula above.


2. Generalized Motion: Variable Acceleration

When (a(t)) is not constant, the relation between (d) and (t) requires solving an integral:

[ d = \int_0^t v(\tau), d\tau = \int_0^t \Bigl(u + \int_0^\tau a(s), ds \Bigr) d\tau . ]

If (a(t)) is a known function, this integral can be evaluated analytically or numerically.
Example: If (a(t) = k,t) (linearly increasing acceleration), then

[ v(t) = u + \frac{k}{2} t^2, \qquad d(t) = ut + \frac{k}{6} t^3 . ]


3. Vector Extension – Two and Three Dimensions

Let (\mathbf{r}(t)) be the position vector. Then

[ \mathbf{v}(t) = \dot{\mathbf{r}}(t), \qquad \mathbf{a}(t) = \dot{\mathbf{v}}(t). ]

With constant acceleration (\mathbf{a}),

[ \mathbf{r}(t) = \mathbf{r}_0 + \mathbf{u},t + \frac12 \mathbf{a},t^2 . ]

The scalar distance travelled is

[ s(t) = \int_0^t |\mathbf{v}(\tau)|, d\tau . ]

In uniform circular motion ((|\mathbf{v}| = v) constant, (\mathbf{a}) centripetal), (s = v t) while displacement (d = r \theta = r v t / r = v t) as well because (\theta = v t / r). However, if (v) varies with time, (d \neq s).


4. Edge Cases & Singularities

Situation What Happens How to Handle
Zero acceleration ((a=0)) Motion is uniform; (d = u t). Use the limit (a\to 0) in the general equations; all terms involving (a) vanish.
Negative acceleration (deceleration) (v) decreases; may reach zero or become negative (direction change). Solve (v = u + a t = 0) for (t = -u/a); after this time reverse sign of velocity.
Infinite acceleration (impulsive force) Instantaneous change in velocity; (t=0) impulse. Use Dirac delta in acceleration: (a(t)=A\delta(t)). Then (v(t)=u+A).
Zero speed ((u=0, v=0)) Particle remains at rest. All distances are zero for all (t).
Negative time Physically meaningless; interpret as backward motion in time. Typically ignore; restrict (t\ge 0).
Non‑linear distance–time relation Requires integral evaluation. Use symbolic or numerical integration; check for convergence.
Relativistic speeds ((v\approx c)) Classical equations break down; use Lorentz transformation. Replace (v = u + a t) with (v(t) = \frac{u + a t}{\sqrt{1+(u+at)^2/c^2}}).
Periodic motion (oscillations) Displacement and distance differ due to back‑and‑forth motion. Compute (s(t)=\int_0^t

5. Deeper Theory: Differential Geometry of Motion

5.1 Arc Length in Curvilinear Motion

For a trajectory (\mathbf{r}(t)), the infinitesimal arc length element is

[ ds = |\mathbf{v}(t)| dt . ]

Hence

[ s(t) = \int_0^t |\mathbf{v}(\tau)|, d\tau . ]

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