KCET /Physics

Kinematics

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Kinematics – Study Notes

(KCET – Physics – 11th Grade)


1. Simple Explanation

Kinematics is the branch of physics that describes motion without considering the forces that cause it.
It focuses on the following basic concepts:

Concept What it describes
Displacement Change in position (vector)
Velocity Rate of change of displacement (vector)
Acceleration Rate of change of velocity (vector)

Key Idea – All motion can be broken down into position, velocity, and acceleration.


2. Key Points

Topic Important Equations / Definitions Notes
Displacement (s) ( \vec{s} = \vec{r_f} - \vec{r_i} ) Always a vector; magnitude is the straight‑line distance between start and end.
Average Velocity ((v_{av})) ( v_{av} = \frac{\Delta s}{\Delta t} ) Can be a vector; sign indicates direction.
Instantaneous Velocity ((v)) ( v = \lim_{\Delta t\to0}\frac{\Delta s}{\Delta t} ) Found as the slope of the position‑time graph.
Average Acceleration ((a_{av})) ( a_{av} = \frac{\Delta v}{\Delta t} ) Vector; sign tells if speed is increasing or decreasing.
Instantaneous Acceleration ((a)) ( a = \lim_{\Delta t\to0}\frac{\Delta v}{\Delta t} ) Slope of the velocity‑time graph.
Uniformly Accelerated Motion 1. ( v = u + a t )
2. ( s = u t + \frac12 a t^2 )
3. ( v^2 = u^2 + 2 a s )
(u) = initial velocity, (v) = final velocity.
Projectile Motion Horizontal: ( x = u_x t )
Vertical: ( y = u_y t - \frac12 g t^2 )
(g = 9.8\ \text{m/s}^2) (downward).
Relative Velocity ( \vec{v}_{AB} = \vec{v}_A - \vec{v}_B ) Used when two bodies move simultaneously.
Graphs • Position vs. time: slope = velocity
• Velocity vs. time: slope = acceleration
• Acceleration vs. time: area under curve = change in velocity
Graphical interpretation is essential.
Units Displacement & distance: m, km
Velocity: m/s, km/h
Acceleration: m/s²
Time: s, min, h
Always keep the units consistent.

3. Worked Example

Problem
A car starts from rest and accelerates uniformly at (2.0\ \text{m/s}^2) for (10\ \text{s}).
Find:

  1. Final velocity.
  2. Distance covered.
  3. Average velocity.
  4. Sketch the position‑time and velocity‑time graphs.

Solution

Step Calculation Result
1. Initial velocity (u) (u = 0\ \text{m/s}) –
2. Final velocity ( v = u + a t = 0 + (2.0)(10) = 20.0\ \text{m/s} ) (20.0\ \text{m/s})
3. Distance covered ( s = u t + \frac12 a t^2 = 0 + \frac12(2.0)(10)^2 = 100\ \text{m} ) (100\ \text{m})
4. Average velocity ( v_{av} = \frac{s}{t} = \frac{100}{10} = 10\ \text{m/s} ) (10\ \text{m/s})
5. Graphs • Velocity‑time: straight line from (0,0) to (10,20) → slope (a=2.0\ \text{m/s}^2).
• Position‑time: parabola opening upwards; equation (s = 10t^2).
(Sketch below)

Position‑Time Graph

s(m)
|
|          * (10,100)
|        *
|      *
|    *
|  *
|*
+-------------------- t(s)
  0  2  4  6  8 10

Velocity‑Time Graph

v(m/s)
|
|      *
|    *
|  *
|*
+-------------------- t(s)
  0  2  4  6  8 10

Interpretation
• Acceleration is constant → linear velocity‑time graph.
• Distance grows faster than time (parabolic).


4. Quick Revision Summary

Concept Equation What to remember
Displacement (s = \vec{r_f} - \vec{r_i}) Vector; straight‑line distance.
Average velocity (v_{av} = \frac{\Delta s}{\Delta t}) Slope of s‑t graph.
Instantaneous velocity (v = \frac{ds}{dt}) Instant slope.
Average acceleration (a_{av} = \frac{\Delta v}{\Delta t}) Slope of v‑t graph.
Instantaneous acceleration (a = \frac{dv}{dt}) Instant slope.
Uniform acceleration equations

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